
These guides are a recollection of my level 20 cap avatar fights, presented in the order I cleared them in. Since I will be using a similar format for each guide, you might wish to read one and skip the others to avoid similar content.
History
Round 1 - Titan. I quickly learned "Astral Flow" dropped my MP to ZERO upon use and lost the fight after failing to resummon Carbuncle in time.
Round 2 - Ramuh. Although I brought and used Yagudo Drinks this time around, I still was not recovering MP fast enough and failed to resummon Carbuncle yet again. As such, I decided to synthesize some Ethers on Secret mule before my next attempt.
Round 3 - Shiva. Everything was going well until Shiva used "Diamond Dust" just after I had resummoned Carbuncle. Since I took a hit prior to "Diamond Dust," Shiva managed to one-shot me using her special ability.
Round 4 - Ifrit. Bewildered, I vowed for vengeance and tackled my fourth avatar. After working out my previous flaws, I finally managed to win a fight. This battle greatly boosted my morale and would become the basis for all future victories.
Preparation
I suggest the following for each avatar fight:
- 1 to 2 Yagudo Drinks
- 2 to 3 Ethers
- 5 to 10 Hi-Potions (Hi-Potion Tanks might save you gil)
- Level 10 NIN subjob
- 1 Boiled Crab or Fish Mithkabob
- 2 Hermit Wands
- a pair of Carbuncle Mitts (if these are difficult to obtain, add more Yagudo Drinks)
- At least 200 HP (250-300 HP would be ideal)
- Around 250 MP (add more Drinks if not)
General Information
- You will need a certain amount of fame to start this quest.
- You can repeat this quest after JP midnight.
- You can teleport to the battlefield directly by trading a Mini Tuning Fork to the non-Tarutaru NPC.
Battle Information
- Avoid fighting avatars on their strong days. You might wish to avoid fighting on Darksday as well because Carbuncle is weakest on that day (however, I did not notice a huge difference).
- If you win the fight, you will be given a scroll of Instant Warp to return home with.
- You do not lose any exp upon death, so Home Point if you fall in battle. You do not want to be ejected into a high-level area with no way home.
- Avatars have a very, very long agro range. Summon Carbuncle well in advance to avoid premature agro.
- Avatars can use "Blood Pacts" and cast tier II spells. They will usually unleash the former upon agro.
- Avatars using "Astral Flow" deal approximately 184 damage per use on their non-strong days. With 220 HP, I had a decent chance at surviving these deadly abilities.
- Avatars average 10 to 15 damage per melee attack, and each swing can inflict the avatar's respective "En-spell" effect for 20 to 30 damage.
- Do not expect Carbuncle to deal more than 10 damage per hit. Given the enemy avatar has around 500-600 HP, most of your damage will likely come from spamming "Astral Flow."
- Let Carbuncle chip away at your foe's HP until it is around 75%. Once Carbuncle begins the fight, you should retreat a safe distance and prepare to summon Carbuncle again. Rinse and repeat.
- Once your enemy is around 75% HP, use a Yagudo Drink, and hit "Astral Flow" with a fresh Carbuncle. Make sure to stand close to Carbuncle during this time because enemy avatars tend to come for you immediately after. A non-resisted "Searing Light" deals around 210 damage, but at this point, you will need to chug Ethers to resummon Carbuncle.
- Resummon Carbuncle, and stall your foe until you can use "Astral Flow" twice more.
- If Carbuncle dies from your opponent's "Astral Flow" ability and you happen to be critically injured, chug Hi-Potions like no tomorrow. Try to resummon Carbuncle afterward, but be warned that it will take some time for Carbuncle to reestablish enmity.
Avatar-specific Information

Special Moves: "Axe Kick," "Blizzard II," "Frost Armor," and "Diamond Dust" (Astral Flow ability).
Notes: Shiva and Ramuh both have access to high-tier Elemental Magic that can almost one-shot Carbuncle. In addition, Shiva can also use "Ice Spikes" to severely limit Carbuncle's damage output; however, other than that, she is similar to Garuda in difficulty.

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